Sign up to disable those pesky ads. This is certainly true. As a matter of fact, not alot of people even know about DmC and thats because Capcom has other titles lined up and getting ready for release. Once the time arrives and Capcom feels its nessassary to give a true trailer of the game, thats when a lot of heads will be turned and like you pointed out, a lot of people who don't have any idea what Devil may Cry is, and a trailer at E3 or Gamescon or TGS with a full stage and lights and all that comes with new release games, its sure to get a lot of attention, whether good or bad, DmC will be everywhere. Thats if they go full on commercial, which i think they should because i dont think any dmc game has ever done, except for dmc2
They should advertise DmC more if they want it to be that popular since they are trying to win some new fans.
Tell that to assassin's creed 1,Bayonetta,Mass effect 1 ETC They advertise it even though its unfinished that is why there are more people looking forward or know about the game.
They inform, and tease but, no serious money is spent on adverts until the game is at least in the final stages of development. The project has a budget. An article in a magazine or an unfinished trailer at E3 are just to keep others up to date with the project and stay relevant in gamers minds. We've seen only two story and tone based trailers and several game-play demonstrations, but none were real complete advertisements of this game.
An early advertisement can harm the game, rather than help it. DmC is an unfinished product, and advertising an unfinished product is like showing someone a half-finished puzzle. You have to complete it for it to look good...
Yeah i remember the fight trailers in 2011 where the combat looked so Broken and we saw all those frame rate drops along with the annoying japanese speakers to hide it XD that was unfinished XD
He said "all those framerate frops". He's either blind or trolling. Since he's not known for failing eye-sight, I'd say my choice of words was appropriate, don't you think?